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Closed Beta Testing build

Find various changes and additions made for Closed Beta Testing below!

UI/UX

Map&Mode

Weapons

Game Play/System

Issue/Bug Fix

Game Play / System

Game Play Balances

- Aim Punch reduced. (Reflected upon alpha feedback and reduced overall aim punch affecting PM the least, RM more so than PM, and Sniper the most.

- Added option to enable/disable strafe dash. (Included an option in settings to either enable or disable strafe dashing to accommodate both pool of users.

- Improvements to shift walk speed. (All classes have received a speed buff: PM = 30%, RM = 20%, SR = 20%)

- Able to switch weapons during dash.

- Initial armor equipped changed from 'Standard' to 'Anti-charge'

 

Item Balances

- General weapon balancing. (In consideration of user feedback via Alpha. Future changes based on user feedback)

- Grenade effect improvements. (Flash/smoke grenade - increased duration) *subject to further modification via user feedback*

- Grenade modification. (Primed grenades are now canceled by switching to a weapon)

 

Sound Improvements

- Improved gameplay sound. (Map/mode sound improvements, weapon sound improvements, directional & distance soundplay improvements)

 

System/Service

- Character visual improvement. (Character face, eyes, clothing retouching)

- Added achievements/rewards. (Implemented character achievements/rewards based on character progression)

- Mailbox system added. (Gift, private message, and friend invitation were consolidated into one mailing system)

- Euro reward & repair consumption modification. (Euro reward system was reworked, repair system removed, custom parts purchase/sale price adjusted)

Issue/Bug Fix

- Fixed a problem where C4 defuse was canceled due to another player moving around the defuser

- Fixed a bug regard lag during C4 explosion if simultaneously had a grenade go off.

- Fixed an issue where a grenade alert was sounded in a 1vs1 situation .

- Fixed an issue where game client would minimize upon loading the new match.

- Various option bug fixes

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  • UI/UX

  • MAP&MODE

  • WEAPONS

  • GAME PLAY / SYSTEM

    Game Play Balances

    - Aim Punch reduced. (Reflected upon alpha feedback and reduced overall aim punch affecting PM the least, RM more so than PM, and Sniper the most.

    - Added option to enable/disable strafe dash. (Included an option in settings to either enable or disable strafe dashing to accommodate both pool of users.

    - Improvements to shift walk speed. (All classes have received a speed buff: PM = 30%, RM = 20%, SR = 20%)

    - Able to switch weapons during dash.

    - Initial armor equipped changed from 'Standard' to 'Anti-charge'

     

    Item Balances

    - General weapon balancing. (In consideration of user feedback via Alpha. Future changes based on user feedback)

    - Grenade effect improvements. (Flash/smoke grenade - increased duration) *subject to further modification via user feedback*

    - Grenade modification. (Primed grenades are now canceled by switching to a weapon)

     

    Sound Improvements

    - Improved gameplay sound. (Map/mode sound improvements, weapon sound improvements, directional & distance soundplay improvements)

     

    System/Service

    - Character visual improvement. (Character face, eyes, clothing retouching)

    - Added achievements/rewards. (Implemented character achievements/rewards based on character progression)

    - Mailbox system added. (Gift, private message, and friend invitation were consolidated into one mailing system)

    - Euro reward & repair consumption modification. (Euro reward system was reworked, repair system removed, custom parts purchase/sale price adjusted)

  • ISSUE / BUG FIX

    - Fixed a problem where C4 defuse was canceled due to another player moving around the defuser

    - Fixed a bug regard lag during C4 explosion if simultaneously had a grenade go off.

    - Fixed an issue where a grenade alert was sounded in a 1vs1 situation .

    - Fixed an issue where game client would minimize upon loading the new match.

    - Various option bug fixes